Power Saver Chip

Tech Level: 7

EDF Modifier:

Description: A power saver chip is a simple computer device hooked to the involuntary respiratory sections of the brain, allowing manual override and near-shutdown of the recipient’s breathing and life functions.

Benefit: As an attack action, the recipient can enter a trance so deep he is almost in suspended animation. Even sensors, abilities, and powers that detect life or thought are incapable of determining that he is alive. While suspended, he is aware of his surroundings. He feels the passage of 1 hour for every day that actually passes. Though on a slower schedule, he needs normal amounts of air, food, and water for every “day” 24 days and begins to suffer the effects of thirst and starvation as appropriate.

If the cyberware recipient takes any damage, he comes out of the trance 4 rounds later. The cyberware recipient may voluntarily emerge from the trance as a full-round action. Otherwise, the trance can also be ended by a successful DC 20 Treat Injury check.

Type/Location: Internal/Head 1

Hardness/HP: —/2

Cost: 1600

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